Wednesday, 22 March 2017

First shots

First shots 

 We went to our location to film the first character being mine, with Amy, and a friend. We were able to film the opening shots in costume and managed to get all that we could without any other actors.


Update 22/3/17: When going to edit the footage we had we couldn't locate it, so we are going to have to re film at a later date.

Tuesday, 21 March 2017

Screenplay



The screen play is the script along with shooting directions for a film. Their purpose is to briefly outline the film, so they don't connote emotion. They are written in 12 point courier font, they are economical with words so they are read quickly, therefore a page equates to approximately one minute of film,
They start with a "slug line" which is a master scene heading quoting whether or not the scene is filmed internally or externally.


Here is our screenplay






ANIDONE
By
Sophie Ferreira and Amy Spence












  1. EXT. MOOR. NIGHT.
The sound of thunder breaks on a lonely moorside. With the crack of thunder, a female creature, an ANIDONE, lies shivering in the scrub. Heavy rain cascades down accompanied by flashes of light. She lies partly covered by the undergrowth. Slowly she wakes.
DISSOLVE TO:
  2. EXT. MOOR. DAY
The ANIDONE begins to walk.
NARRATOR
It was foretold, that in the once thriving kingdom of Izlave, a corrosive group of beasts should arise from a storm. This group would be known as the Grezlik. Their indifferent set of morals policing a new nation; these five beasts would upturn the court of Aldar, ending the Monarchy. This tale was cursed to end in inordinate turmoil.


  3. EXT. MOOR - DAY
PHEX, an elf-like creature, appears from behind some rocks nearby. They join and begin to walk with Anidone, navigating rocks and following behind.
A face appears in a nearby stream, ZOCIL, gasping for air. The creature   clambers out of the stream, shrugging off the water like a dog. He proceeds to walk alongside Anidone and Phex.
TRESHARK, a man of the trees, comes bursting through the forest in order to follow behind the other characters.
DROAK, a well built beast clambers out strongly from behind a rock joining the line of walking characters.


4. EXT. MOOR - DAY
Characters walk together in a line. The Anidone slightly forward leading the line. Characters stop, standing at the edge of a clip/waterfall.




Final Ident

Instead of my original idea for the ident I decided to film a medium birds eye view shot of a set dinner place along with a diner's arm. In this shot an arm would be seen delivering a plate of typical breakfast food, the diner would go to take a bite, then realise it's not what they were expecting, push the plate away and go back to their original position. The title would then appear underneath the plate.
I was given assistance to make the title appear just as the hands move down the table, meaning the diner reveals it.

Monday, 20 March 2017

Filming continued


Yesterday (Sunday 19th of March) Amy and I went up onto the moors to film the scenes with her character Agor. We were planning to film the sections of the opening which included the both of us, however no was was available to help, Therefore we only filmed the parts with her character, this included some close up shots of the characters hand and some medium shots of the characters upper body, with the costume. We also got some shots of the scenery showing where the characters had come from. 
        This was followed by point of view shots from my character Anidone, these shots looked up and around and went in and out of focus to show confusion and a state of just waking up. We also got the shots of the branches we needed for the tittles to grow out from, however, it was extremely windy and rainy, the branches were moving and thus we had issues maintaining focus. 
        The rain also affected Amy's costume as the glue she used to stick the for onto her hands and face was water soluble. After filming the storm had taken a toll on us as we looked a sight, Amy still had her face paint on her which made her looked like she had rubbed her face in the mud, the patches of glue that were left on her skin looked like a mysterious disease. We were also dripping wet and had knotted hair, this lead many parents to physically move their children away from us and for us to be turned down from the public toilets. Even though it was an ordeal we managed to get some footage done and no cameras were harmed in the process.

Tuesday, 14 March 2017

production meeting 2

Amy and I had our second production meeting where we discussed when we will finish filming and complete our costumes.
We created a document so that we could keep on track of our deadline.

Monday, 27 February 2017

online production meeting

Today Amy and I had a meeting to discuss the first draft of filming, we communicated through FaceTime and iMessage.


















































Thursday, 9 February 2017

Shot types -Opening


The shot types we will be using for the opening

The opening shot is a close-up shot looking down on a characters face in a storm 


Titles will grow 

soundtrack in a minor key,

The camera zooms out from above, showing the character in by lying unmoving in the dirt. 

The camera stops moving and she starts shuffling as if wakening. 

New camera at medium shot goes from looking down on her to looking up as she clumsily stands (as if dizzy). 

The camera is handheld and clumsy at the start of the following shot, however becomes more steady as the characters walk does.

A medium-long shot follows a character walking, whilst other elaborately decorated faces* appear from out of shrubs and bushes.

introduce "Zosil" into the scene. A medium close-up shot shows a face erupts from a near stream, gasping for air.

character proceeds to walk alongside the protagonist.

The camera zooms out to a long shot, whilst which characters join the protagonist to form a straight line of walking creatures. 

The protagonist is centre and leading the other characters. 

The camera cranes up to show the group of characters stood overlooking a valley, the music is triumphant and ends with the shot.