Amy and I had our second production meeting where we discussed when we will finish filming and complete our costumes.
We created a document so that we could keep on track of our deadline.
Tuesday, 14 March 2017
Monday, 27 February 2017
online production meeting
Thursday, 9 February 2017
Shot types -Opening
The shot types we will be using for the opening
The camera zooms out from above, showing the character in by lying unmoving in the dirt.
The camera stops moving and she starts shuffling as if wakening.
New camera at medium shot goes from looking down on her to looking up as she clumsily stands (as if dizzy).
The camera is handheld and clumsy at the start of the following shot, however becomes more steady as the characters walk does.
introduce "Zosil" into the scene. A medium close-up shot shows a face erupts from a near stream, gasping for air.
character proceeds to walk alongside the protagonist.
The camera zooms out to a long shot, whilst which characters join the protagonist to form a straight line of walking creatures.
The protagonist is centre and leading the other characters.
The camera cranes up to show the group of characters stood overlooking a valley, the music is triumphant and ends with the shot.
Monday, 6 February 2017
Ident
One of the ideas for the ident for breakfast for dinner i was thinking of shooting a small scene using actors. In this scene there would be a dinner table setting with people sat around the table eating breakfast for dinner.
A birds eye medium close up view of a dinner plate with breakfast being cut up by the actors, the shot will then cut to a watch with the time displaying a typical dinner time, however I hope to only make it last a few seconds so not to bore the audience.
A birds eye medium close up view of a dinner plate with breakfast being cut up by the actors, the shot will then cut to a watch with the time displaying a typical dinner time, however I hope to only make it last a few seconds so not to bore the audience.
Production meeting
Amy and myself have met together to discuss production so far, here are the notes from our discusion;
- The costumes; with filming dates approaching, we should look into more costume facilities to complete the casts costumes, perhaps West Yorkshire Playhouse. Two of the costumes are underway.
- To create an accurate vision of our production, we are planning to go up and film a short mock of the film on Ilkley Moor, on Thursday 9th February.
- Still to do; create the idents for our film opening.
- Still to do, complete the story board.
Thursday, 26 January 2017
Location & Cast
In preparation for filming, Amy and myself took a trip to Ilkley moor to scout for a place to film. We found multiple possible sets, and made changes to the script as we were inspired by our fantasy accommodating surroundings.
Here is a video explains what we found
Here is were we have decided to film, (pin on exact location). We will film in a reasoble wooded area, remote but not too far from the road (in order to carry props to the set). Because of the set we now have we will have to make some minor script adjustments to account for the placement on rocks etc.
For our cast we will need 5 actors for the different characters, a secondary cameraman -for when Amy and I are both in shot as our characters- a set member to fix costumes and ensure people are in the right place after takes.
We currently have 3 actors and the set members, we're currently looking for more actors, with an advert on our Facebook page.
Sunday, 15 January 2017
Treatment
A treatment is basically a scruffy of a screenplay, outlining the storyline, however its exact definition, and complexity, varies across the industry. A treatment should sell the film, and is sent to potential producers.
This film has the fantasy aspect of Lord of the Rings, but sinister aspects (in the titles), of a Tim Burton creation, Alice in Wonderland for example. It contains a variety of creatures capturing Peter Jackson’s Hobbit audience, but sufficient narrative enigma to entice more psychologically enthralled Burton fans.
The sound of thunder breaks through the sombre soundtrack, as a storm erupts around the protagonist. With the crack of thunder idents break through the shot. A creature's character, (an “Anidone”) lies shivering in the shrub, heavy rain cascading down accompanied by flashes of light. She lies partly covered by the undergrowth, slowly she awakes. This character dressed in an elaborate costume. The shot then shows the character clumsily standing (as if dizzy).
Weather starts to resolve as the protagonist begins to stumble forward, the gravity/
sturdiness of walk increases. Sturdiness of walk increase and rain has stopped, light is increased and the characters costume becomes cleaner, they walk grandly as the soundtrack supports the sense of power and authority. Leaves fly from the character
A the character is walking, numerous other elaborately decorated faces appear from out of
shrubs and bushes and more characters join the The camera cranes up to show the group
of characters stood overlooking a valley, the music is triumphant and ends with the shot.
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